Routetree Flag and tackle
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Flag football plays, explained

Trap

Tackle football, 7 on 7 · Run

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The only gap scheme that works with fewer blockers than defenders: one defender is deliberately left unblocked and kicked out sideways instead, while a lineman climbs straight to the second level. The harder the end shoots upfield, the better the trap works; against one who waits, it is the wrong play.

Called on: 2nd & short · 3rd & short · 1st down · Red zone

How the drawing is made

The drawing above is not a reproduction. It comes from the same library a new playbook gets its ready-made plays from, and it is drawn by the same renderer as the printout on game day. Take Trap into Routetree and this is exactly what you get.

It is drawn to the dimensions of Tackle football, 7 on 7. The same idea on a different field needs different spacing, which is why every concept sits in the format it applies to.

More plays for Tackle football, 7 on 7